Video - [2016-04-29 multithread] Hydro Thunder runs great!

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Nintendo Maniac 64
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Video - [2016-04-29 multithread] Hydro Thunder runs great!

Post by Nintendo Maniac 64 » Fri May 27, 2016 11:42 pm

DISCLAIMER: It may run great, but it certainly doesn't sound great. :P You might be wise to turn down or even mute your volume.



Been wanting to record and upload this for a while now and finally got around to doing it.

The following two videos come from the exact same recorded footage, but the first video is at native resolution (well, 400% nearest neighbor) while the second has some super-fancy upscaling (feedback is welcome) that took me a bit longer than 2 seconds per frame to render with GPU acceleration (4 seconds per frame without GPU acceleration).

Native res: https://www.youtube.com/watch?v=55dtX8XNkyA

Upscaled: https://www.youtube.com/watch?v=01mzOFe_6O0

I give full permission to link and repost this/these video/s anywhere else on the internet without even giving me credit (like on /r/emulation or whatever, I don't care); just make sure you don't claim that you made the video/s yourself. :P


Oh, and since the forum doesn't show YouTube thumbnails, hare are two screenshots from the video/s of the exact same frame, one at native resolution and the other upscaled:
Native resolution
native.png
native.png (1016.21 KiB) Viewed 3221 times
Upscaled
upscaled.jpg
upscaled.jpg (994.11 KiB) Viewed 3221 times
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Imgema
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Re: Video - [2016-04-29 multithread] Hydro Thunder runs grea

Post by Imgema » Mon May 30, 2016 4:42 pm

Thanks for posting this.

Native looks great. The upscaled one looks a bit weird, like those eagle/2xsal filters in pixel art 2D games. But it does make the background picture look good.

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MarathonMan
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Re: Video - [2016-04-29 multithread] Hydro Thunder runs grea

Post by MarathonMan » Fri Jun 03, 2016 9:17 am

I'm usually one for pixel-perfect preservation, but I'll admit... that does look pretty good.

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Nintendo Maniac 64
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Re: Video - [2016-04-29 multithread] Hydro Thunder runs grea

Post by Nintendo Maniac 64 » Fri Jun 03, 2016 4:28 pm

MarathonMan wrote:I'm usually one for pixel-perfect preservation, but I'll admit... that does look pretty good.
Implying that the N64 version of Hydro Thunder is pixel-perfect representation of Hydro Thunder anyway. :P

For reference, the Dreamcast version is much more similar graphically (including rendering resolution) to the original arcade version than the N64 or PS1 version is.
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