Windows binaries fixed
- MarathonMan
- Site Admin
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Windows binaries fixed
Windows performance regressions fixed: Windows users should see a substantial performance boost in the latest builds. Seems like there's a problem with the mingw setup on the build server...
Thanks to krom for working with me to figure this problem out.
Thanks to krom for working with me to figure this problem out.
- OldGnashburg
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Re: Windows binaries fixed
Hooray! 1 or two builds ago I was getting about 27 to 28 VI/s on my Intel Sandy Bridge i7-2670QM. How many more VI/s should I expect for my hardware? 5, 10, 15, full speed? I can't test right now so I don't know what to expect.
Gnash, Gnash, Gnash...
- Net_Bastard
- Posts: 17
- Joined: Sun Nov 03, 2013 4:33 am
Re: Windows binaries fixed
Hey noob question, but is there a reason why the emu won't run when I click on it? I click on the executable, allow Windows to run it, and nothing happens. It works just fine when I use the cen64-qt frontend.
- OldGnashburg
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- Joined: Tue Nov 19, 2013 3:00 pm
- Location: Sherwood Park, Alberta, Canada: A place with free universal healthcare, and lots and lots of oil.
Re: Windows binaries fixed
You drag and drop the both PIFROM ("Legally Dumped") and the ROM at once, and then it will load.
Gnash, Gnash, Gnash...
- MarathonMan
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Re: Windows binaries fixed
Normally a UI box would pop up telling you that you need to pass arguments, but I'm currently trying to centralize all of the UI stuff and make it OS-agnostic. It's not quite there yet, though, so it just exits without warning if you don't give it exactly what it expects.Net_Bastard wrote:Hey noob question, but is there a reason why...
I was kind of hoping users would tell me.OldGnashburg wrote:How many more VI/s should I expect for my hardware?

- Net_Bastard
- Posts: 17
- Joined: Sun Nov 03, 2013 4:33 am
Re: Windows binaries fixed
Just tried the latest build on a 5930K. Didn't get a huge performance increase, sadly. Still hovered around 30-40 VI/s on the SSSE3 build.
Re: Windows binaries fixed
Just chiming it to say SSE2 crashing on Majora's Mask still happens.
I'm open to being used as a guineapig.
I'm open to being used as a guineapig.
- MarathonMan
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- Joined: Fri Oct 04, 2013 4:49 pm
Re: Windows binaries fixed
Thanks, that's reproducible on my machine. I'll try to fix this tonight and bump this thread.wareya wrote:Just chiming it to say SSE2 crashing on Majora's Mask still happens.
I'm open to being used as a guineapig.
- MarathonMan
- Site Admin
- Posts: 692
- Joined: Fri Oct 04, 2013 4:49 pm
Re: Windows binaries fixed
OK, pushed a new binary on downloads.cen64.com. Should work now.
Re: Windows binaries fixed
I'm not sure which version I had before, but the new binary provided a ~25% speedup or so! Many thanks 

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