Search found 54 matches

by Breadwinka
Mon Jul 18, 2016 10:01 pm
Forum: Development
Topic: VR4300_BUSY_WAIT_DETECTION (Can't notice any difference)
Replies: 12
Views: 2959

Re: VR4300_BUSY_WAIT_DETECTION (Can't notice any difference

As topic says. I just saw the update and wanted to try it out on Ocarina of Time, but i don't see any difference at all. As it's On by default i expect it to be working, so is the speed up only in some cases? (Maybe wrong forum to write this?) Thanks:) You are using release builds, right? I don't e...
by Breadwinka
Mon Apr 11, 2016 6:58 pm
Forum: Open Discussion
Topic: Ubuntu on Windows
Replies: 2
Views: 3616

Ubuntu on Windows

Im sure we all know about this but thought we should create a topic about how will this effect cen64 with windows in the future. Not needing mingw in the future possibly?

https://blogs.windows.com/buildingapps/ ... n-windows/
by Breadwinka
Tue Jan 26, 2016 8:13 pm
Forum: Bugs/Issues
Topic: Multithread Support Windows Broken
Replies: 4
Views: 2160

Multithread Support Windows Broken

Im sure you already know this broken on windows builds at least. The MT build you shared on Reddit works but the latest download with the -mulithread argument doesnt. Just a white screen with like 500VI/s
by Breadwinka
Tue Sep 22, 2015 12:31 pm
Forum: Compatibility
Topic: Support .n64
Replies: 26
Views: 32781

Re: Support .n64

It's trivial to add support for it, as beannaich said. Would work just the same as the converter in the frontend, just saving the ROM to a temporary location instead and telling CEN64 to launch it from there. My position on this (and a lot of other things) was/is to employ a wait and see approach a...
by Breadwinka
Mon Aug 17, 2015 3:41 pm
Forum: Site News
Topic: Windows builds use GCC 5.1 [edit: 5.2]
Replies: 5
Views: 7975

Re: Windows builds use GCC 5.1 [edit: 5.2]

Awesome news, I did a quick test on the Zelda:OOT opening saw about 1-2vi increase since the last build on my i5 3570k @ 4.4Ghz
by Breadwinka
Fri Jul 17, 2015 8:53 pm
Forum: Open Discussion
Topic: Is the MIPS CPU cycle-accurate?
Replies: 9
Views: 6295

Re: Is the MIPS CPU cycle-accurate?

MarathonMan wrote:
Breadwinka wrote:Will the build bot put up new builds on the site any time soon?
Bump. Pushed new builds.
awesome, also looks like google is flagging your http://downloads.cen64.com/ as malware.
by Breadwinka
Mon Jul 06, 2015 1:07 pm
Forum: Open Discussion
Topic: Is the MIPS CPU cycle-accurate?
Replies: 9
Views: 6295

Re: Is the MIPS CPU cycle-accurate?

Will the build bot put up new builds on the site any time soon?
by Breadwinka
Sat Jun 06, 2015 2:00 pm
Forum: Open Discussion
Topic: Lost avatars and attachments
Replies: 4
Views: 4935

Re: Lost avatars and attachments

It happens. But the new forum layout is awesome. Great job.
by Breadwinka
Fri Jun 05, 2015 6:56 pm
Forum: Suggestions
Topic: A quick suggestion for the Download Page.
Replies: 8
Views: 5246

Re: A quick suggestion for the Download Page.

Yay, front page looks much better now.
by Breadwinka
Tue Feb 17, 2015 2:45 pm
Forum: Compatibility
Topic: .v64 and .n64 compatibility
Replies: 13
Views: 8803

Re: .v64 and .n64 compatibility

agreed they should have stuck with one. Luckily its not necessary for cen64 since the frontends will swap for you.
by Breadwinka
Sun Feb 08, 2015 8:45 pm
Forum: Open Discussion
Topic: Thinking about multi-threading...
Replies: 41
Views: 45731

Re: Thinking about multi-threading...

Speaking of overclocking CPU's, does anybody know how I can overclock my Quad-Core Intel i7-2670QM @ 2.2 to 3.1 GHz. Is there a program I can use? I looked up overclocking my (i7-2670QM) processor, but can't find anything, can anybody give me some pointers? My laptop is an ASUS K53SD DS-71. EDIT: @...
by Breadwinka
Sun Feb 08, 2015 6:51 pm
Forum: Open Discussion
Topic: Thinking about multi-threading...
Replies: 41
Views: 45731

Re: Thinking about multi-threading...

it seems extremely unlikely that anything inferior to an i5 is ever going to be able to run the games at full speed. My Pentium G3258 takes offense to that. :P Well to be fair the G3258 is a great cpu just have to OC, and you get i5 like performance. Haswell at 4.5Ghz on stock cooler for less $100 ...
by Breadwinka
Fri Jan 23, 2015 8:28 pm
Forum: Development
Topic: Profiling with ICC
Replies: 14
Views: 7595

Re: Profiling with ICC

beannaich wrote:
MarathonMan wrote:ICC's IPO analysis is quite bad it seems.
If you'd like I can try running it through the visual studio profiling tools and post the results for my system.
I would be intrested in seeing this. I would try it but i recently reformatted and don't have VS installed atm.
by Breadwinka
Mon Jan 19, 2015 5:38 pm
Forum: Development
Topic: Debugger incoming!
Replies: 27
Views: 14360

Re: Debugger incoming!

Must be on your end (unless it got fixed recently because of your post), the headers regarding caching seem to be set correctly. Corporate proxy with an agressive caching policy to save some of those expensive, precious kilobytes, maybe? Or are you on mobile, where providers often do sth similar? N...
by Breadwinka
Sat Jan 17, 2015 5:33 pm
Forum: Development
Topic: Code review thread
Replies: 22
Views: 10761

Re: Code review thread

beannaich wrote:
MarathonMan wrote:I could be wrong, but IIRC angrylion is against things that mangle readability like intrinsics tend to do.
If that's the case then you should make your own RDP and use angrylion's as a reference :p
I think that was the plan if I recall.
by Breadwinka
Sun Jan 11, 2015 6:01 pm
Forum: Site News
Topic: New core starting to come together!
Replies: 162
Views: 92534

Re: New core starting to come together!

AVX version crashes to on windows. Definitely a windows build problem.
by Breadwinka
Sun Jan 11, 2015 1:28 am
Forum: Bugs/Issues
Topic: Blank screen! (and bugtracker broken)
Replies: 19
Views: 11331

Re: Blank screen! (and bugtracker broken)

AIO wrote:I think

Code: Select all

Renderer: Intel 945G
Vendor: Intel
Version: 1.4.0 - Build 8.14.10.1930
is the problem unfortunately.

Ohh man thats what like 2005 right there.
by Breadwinka
Mon Dec 29, 2014 8:48 pm
Forum: Site News
Topic: New core starting to come together!
Replies: 162
Views: 92534

Re: New core starting to come together!

Most games not booting is due to a stray bug in the RSP somewhere. I'm not too hung up about it ATM. Once I fix it, well over half of the commercial carts will boot and play just fine. Missing VI/s counter is part of the Windows build being buggered. I really need to get my linux distro back up and...
by Breadwinka
Fri Dec 26, 2014 4:25 pm
Forum: Site News
Topic: New core starting to come together!
Replies: 162
Views: 92534

Re: New core starting to come together!

Ill test this on my 3570k @ 4.2Ghz in a few. When run in windows it actually plays stuff but wont take any commands. as well if you try clicking on the app you will get not responding. When its started looks like this http://breadwinka.com/pics/cen64.png but if you click in focus you get http://brea...
by Breadwinka
Mon Dec 22, 2014 7:01 pm
Forum: FAQ/Guides
Topic: How to Compile CEN64
Replies: 30
Views: 34023

Re: How to Compile Cen64

man isn't sse2 like from the stone age around 10 years ago. I just upgraded my GPU to the gtx 970 and cpu when broadwell comes out, only downside is the switch to DDR4. I've noticed with cen64 with latest version i'm running same fire demo, that on windows I don't get any info in the console showing...
by Breadwinka
Mon Dec 22, 2014 2:12 am
Forum: FAQ/Guides
Topic: How to Compile CEN64
Replies: 30
Views: 34023

Re: How to Compile Cen64

My only question what build would be best for an i5 3570k@ 4.2Ghz. My guess is the AVX since its newer.
by Breadwinka
Thu Dec 18, 2014 2:55 pm
Forum: FAQ/Guides
Topic: How to Compile CEN64
Replies: 30
Views: 34023

Re: How to Compile Cen64

ahh gotcha that's the problem.
by Breadwinka
Thu Dec 18, 2014 12:32 pm
Forum: FAQ/Guides
Topic: How to Compile CEN64
Replies: 30
Views: 34023

Re: How to Compile Cen64

I tried all the windows build seem to instantly crash when loading a rom. Get not responding on Windows 8.1
by Breadwinka
Sun Nov 30, 2014 2:50 am
Forum: Open Discussion
Topic: NVIDIA vs. AMD
Replies: 10
Views: 4659

Re: NVIDIA vs. AMD

Cen64 doesn't care about the gpu at all, its only used to actually display video i believe. all cpu based.
by Breadwinka
Fri Nov 14, 2014 1:21 pm
Forum: Open Discussion
Topic: .Net going open source
Replies: 0
Views: 9201

.Net going open source

http://www.zdnet.com/microsoft-to-open- ... 000035716/

This will make life 100% easier if this happens.
by Breadwinka
Sat Oct 25, 2014 3:51 pm
Forum: Site News
Topic: Short burst of progress...
Replies: 36
Views: 30032

Re: Short burst of progress...

MarathonMan wrote:Hopefully after I get the RSP working with the new core, I will have time to look at audio. :D
Audio *Swoons*
by Breadwinka
Sat Jan 04, 2014 2:06 pm
Forum: Compatibility
Topic: Compatibility Database
Replies: 28
Views: 21547

Re: Compatibility Database

I could host the database if no one wants to.
by Breadwinka
Tue Nov 19, 2013 5:22 pm
Forum: Suggestions
Topic: Is CEN64 planned to be multithreaded?
Replies: 8
Views: 4391

Re: Is CEN64 planned to be multithreaded?

Yup with my i5 3570k OC to 4.2ghz I get usually around 40V/I's but can hit 60 during total sequences. Overall the emulator had been getting better and better.
by Breadwinka
Fri Nov 01, 2013 3:21 pm
Forum: Frontends
Topic: CEN64 Front-end for Windows v1.7
Replies: 113
Views: 66003

Re: CEN64 Front-end for Windows v1.7

We could try and email Nintendo and see if they can give us the exact value as well.
by Breadwinka
Fri Nov 01, 2013 3:18 pm
Forum: Frontends
Topic: CEN64 Front-end for Windows v1.7
Replies: 113
Views: 66003

Re: CEN64 Front-end for Windows v1.7

I've got two see through purple ones
by Breadwinka
Fri Nov 01, 2013 2:20 pm
Forum: Frontends
Topic: CEN64 Front-end for Windows v1.7
Replies: 113
Views: 66003

Re: CEN64 Front-end for Windows v1.7

Ya send them over and I'll get them in the next update.
by Breadwinka
Wed Oct 30, 2013 11:50 pm
Forum: Frontends
Topic: CEN64 Front-end for Windows v1.7
Replies: 113
Views: 66003

Re: CEN64 Front-end for Windows v1.61

And updated
by Breadwinka
Mon Oct 28, 2013 5:30 am
Forum: Frontends
Topic: CEN64 Front-end for Windows v1.7
Replies: 113
Views: 66003

Re: CEN64 Front-end for Windows v1.6

I think I figured it out apparently the target framework for switched to 4.5 try downloading .net 4.5 if you Dont want to or already have it let me know. I'll do a rebuild tomorrow in about 6-8 hrs
by Breadwinka
Mon Oct 28, 2013 5:06 am
Forum: Frontends
Topic: CEN64 Front-end for Windows v1.7
Replies: 113
Views: 66003

Re: CEN64 Front-end for Windows v1.6

Ill have to look into this more at a later date I need sleep :P try deleting the files and see what happens there. very weird that its throwing an exception.
by Breadwinka
Mon Oct 28, 2013 4:59 am
Forum: Frontends
Topic: CEN64 Front-end for Windows v1.7
Replies: 113
Views: 66003

Re: CEN64 Front-end for Windows v1.6

<?xml version="1.0"?> <UserSettings xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xsd="http://www.w3.org/2001/XMLSchema"> <InputType>Keyboard</InputType> <CEN64Path /> <PIFPath /> <ROMPath /> <ColumnNameWidth>180</ColumnNameWidth> <ColumnSizeWidth>100</ColumnSizeWidth> <ColumnCompatib...
by Breadwinka
Mon Oct 28, 2013 4:47 am
Forum: Frontends
Topic: CEN64 Front-end for Windows v1.7
Replies: 113
Views: 66003

Re: CEN64 Front-end for Windows v1.6

here if thats the case this should fix all the problems now :D just caught the exception and made it load defaults if there is an error loading the config file.
by Breadwinka
Mon Oct 28, 2013 4:41 am
Forum: Frontends
Topic: CEN64 Front-end for Windows v1.7
Replies: 113
Views: 66003

Re: CEN64 Front-end for Windows v1.6

It will load defaults if its not present, if there is one there it will load that. But if its not formatted correctly it will crash, so if you have one there delete it.
by Breadwinka
Mon Oct 28, 2013 4:25 am
Forum: Frontends
Topic: CEN64 Front-end for Windows v1.7
Replies: 113
Views: 66003

Re: CEN64 Front-end for Windows v1.6

here try this one i commented out a line where I think it could be giving you an error. if not we will have to check some other things. I also tested it running on my windows 2008 r2 server which runs similar to windows 7. what does your user.config look like as well? I have a feeling it has somethi...
by Breadwinka
Mon Oct 28, 2013 4:20 am
Forum: Frontends
Topic: CEN64 Front-end for Windows v1.7
Replies: 113
Views: 66003

Re: CEN64 Front-end for Windows v1.6

It shouldn't matter since 1.5 was built with Windows 8.1 as well. Only two things were added into the new patch .n64 files because beannaich added a byteswap and I put in the saving of the location for the windows. im going to recompile it here for you with a quick change I did on where it draws to ...
by Breadwinka
Mon Oct 28, 2013 4:12 am
Forum: Frontends
Topic: CEN64 Front-end for Windows v1.7
Replies: 113
Views: 66003

Re: CEN64 Front-end for Windows v1.6

is it possible to check the md5 hash on the file. mines F75F2B9F91379D11D717F3AD4636D004 I wondering if its corrupt tried another computer not getting any crashes. if thats not the case ill have to look into this even more
by Breadwinka
Mon Oct 28, 2013 3:57 am
Forum: Frontends
Topic: CEN64 Front-end for Windows v1.7
Replies: 113
Views: 66003

Re: CEN64 Front-end for Windows v1.6

Can you check to see if its actually running in your task manager because I just downloaded it and it started just fine. Shouldn't be crashing at all. and the generated appdata is ignored now as well. i wonder if its loading off screen..
by Breadwinka
Sun Oct 27, 2013 11:34 pm
Forum: Frontends
Topic: CEN64 Front-end for Windows v1.7
Replies: 113
Views: 66003

Re: CEN64 Front-end for Windows V1.6

and updated

Version 1.6
http://breadwinka.com/CEN64%20Front-end%20V1.6.rar

Changelog
Version 1.6 10-27-13
Added .n64 support
Added saving windows location
by Breadwinka
Sun Oct 27, 2013 10:19 pm
Forum: Frontends
Topic: CEN64 Front-end for Windows v1.7
Replies: 113
Views: 66003

Re: CEN64 Front-end Windows

updated links
by Breadwinka
Sun Oct 27, 2013 7:09 pm
Forum: Frontends
Topic: CEN64 Front-end for Windows v1.7
Replies: 113
Views: 66003

Re: Cen64 GUI Windows

Huge update thanks to beannaich, the UI has been massively overhauled and room for more expansions on top of this.

Version 1.4
http://breadwinka.com/CEN64GUIv1.4.rar
by Breadwinka
Sun Oct 27, 2013 6:56 pm
Forum: Compatibility
Topic: Problems?
Replies: 53
Views: 47225

Re: Problems?

Game: Mega Man 64 (U) CRC: 1BFC71F0 Status: Playable/In-game Only thing I have noticed that is a little screwy is Mega Man will sometimes start running forward all by himself. Not sure if this happens in the real game because the other emulator I tried (1964) couldn't even run the game! Score one f...
by Breadwinka
Fri Oct 25, 2013 11:00 pm
Forum: Frontends
Topic: CEN64 Front-end for Windows v1.7
Replies: 113
Views: 66003

Re: Cen64 GUI Windows

Already done :D
by Breadwinka
Fri Oct 25, 2013 8:40 pm
Forum: Frontends
Topic: CEN64 Front-end for Windows v1.7
Replies: 113
Views: 66003

Re: Cen64 GUI Windows

That cosmetic change can be done easily.
by Breadwinka
Fri Oct 25, 2013 6:08 pm
Forum: Frontends
Topic: CEN64 Front-end for Windows v1.7
Replies: 113
Views: 66003

Re: Cen64 GUI Windows

Version 1.2
http://breadwinka.com/CEN64GUIv1.2.rar

added controller support let me know if it works for you :)
by Breadwinka
Fri Oct 25, 2013 5:03 pm
Forum: Frontends
Topic: CEN64 Front-end for Windows v1.7
Replies: 113
Views: 66003

Re: Cen64 GUI Windows

haha ya that was actually my next step was to add the special args for the extra controllers. Should have that up soon.