Search found 15 matches
- Sun Mar 18, 2018 9:52 pm
- Forum: Open Discussion
- Topic: SSL Certificate Expired
- Replies: 1
- Views: 11568
Re: SSL Certificate Expired
*TLS Certificate. Looks like I'm using a little antiquated terminology.
- Sun Mar 18, 2018 9:50 pm
- Forum: Open Discussion
- Topic: SSL Certificate Expired
- Replies: 1
- Views: 11568
SSL Certificate Expired
Firefox is giving me warnings that cen64.com's security certificate expired on March 17th. Might be time for a renewal 

- Sun Dec 31, 2017 7:04 pm
- Forum: RCP
- Topic: How To Triangle
- Replies: 6
- Views: 16130
Re: How To Triangle
I didn't think rabbit holes went that deep 

- Mon May 29, 2017 2:44 pm
- Forum: Open Discussion
- Topic: Progress Report?
- Replies: 1
- Views: 6726
- Tue Feb 16, 2016 3:40 pm
- Forum: Open Discussion
- Topic: angrylion RDP plugin almost threaded
- Replies: 53
- Views: 58436
- Sun Dec 27, 2015 6:53 pm
- Forum: Bugs/Issues
- Topic: Controller I/O Analysis
- Replies: 4
- Views: 8499
Re: Controller I/O Analysis
If the VRU gets reversed engineered, we might finally get to play Hey You! Pikachu. Some work's already been started.
http://www.emutalk.net/threads/55279-He ... ementation
http://www.emutalk.net/threads/55279-He ... ementation
- Mon Sep 21, 2015 1:22 am
- Forum: Compatibility
- Topic: Support .n64
- Replies: 26
- Views: 48064
Re: Support .n64
Both .z64 and .N64 are big-endian.
- Sun Sep 20, 2015 6:11 pm
- Forum: Compatibility
- Topic: Support .n64
- Replies: 26
- Views: 48064
Re: Support .n64
I did it when Breadwinka had his own front end written in C#. It added no noticeable overhead to loading a ROM, and was easily implemented. The only part that sucked was you still had to save the file so you can pass it to CEN64 via command line arguments. I opted for an auto-named temp file, NOT a...
- Sun Sep 20, 2015 5:25 pm
- Forum: Compatibility
- Topic: Support .n64
- Replies: 26
- Views: 48064
Re: Support .n64
You can examine the first 4 bytes of the ROM image, since they should™ be consistent across all images. Most of the front ends I've seen for CEN64 handle the byte-swapping for you, and I remember MarathonMan saying that it's simpler to only accept Z64. Well let's find out. @Presence how difficult w...
- Sun Sep 20, 2015 2:57 pm
- Forum: Compatibility
- Topic: Support .n64
- Replies: 26
- Views: 48064
Re: Support .n64
I'm not sure how to differentiate between .n64 and .N64. The file extensions aren't case-sensitive. I think you'd actually have to check the contents of the ROM.
- Sun Sep 20, 2015 12:03 pm
- Forum: Compatibility
- Topic: Support .n64
- Replies: 26
- Views: 48064
Re: Support .n64
I'm pretty sure Nintendo uses z64 for VC. GoodN64 is all z64, and RetroArch supports z64. Even in other N64 emulators, they have to byte-swap N64 ROMs on load. RetroArch bases its game recognition off of checksums. As soon as you byte-swap out of .n64, these checksums change and RA no longer detect...
- Sun Sep 20, 2015 10:07 am
- Forum: Compatibility
- Topic: Support .n64
- Replies: 26
- Views: 48064
Support .n64
It's regarded as the official format for ROM dumps since it's the type used in the official SDK. .z64 is viewed as a byte-swapped format.No-Intro uses .n64 and therefore RetroArch will only recognize .n64 formats. It would be a real shame to have to have two copies of each game.
- Wed Sep 09, 2015 11:53 am
- Forum: Development
- Topic: Notes on development of the next CEN64 core.
- Replies: 34
- Views: 61211
Re: Notes on development of the next CEN64 core.
Not sure if this is useful but Fiora is pretty amazing at pipeline optimization. https://www.reddit.com/r/emulation/comm ... re/cuvceyp
- Tue Feb 17, 2015 9:17 am
- Forum: Compatibility
- Topic: .v64 and .n64 compatibility
- Replies: 13
- Views: 16635
.v64 and .n64 compatibility
Mupen64plus has a pretty cool commit coming through right now. Have you seen it?
https://github.com/mupen64plus/mupen64plus-core/pull/80
https://github.com/mupen64plus/mupen64plus-core/pull/80