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- Wed Oct 29, 2014 7:01 pm
- Forum: Site News
- Topic: Short burst of progress...
- Replies: 36
- Views: 41326
Why not do both? Add an optional cpu-based VI filter for accuracy(it is already working on anglion's plugin accurately right?) and an optional gpu-based VI shader for performance.Once the shader becomes as accurate as the cpu-based filter,the cpu one can now be safely removed. A cycle accurate emula...